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7th Edition Assassins, 7th Edition Assassins| Eshin_Above_All |
Posted: Oct 20 2009, 03:48 AM
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Skaven Slave ![]() Group: Skaven Slave Posts: 11 Member No.: 30,862 Joined: 20-October 09 |
Wanted to start by saying hello. New skaven player, Long time Orc.
For those of you who have gotten the opportunity to read/play with the new book, are Assassins viable hero choices now? If yes, what builds and roles do you think will be seen with the new book? Thanks... Sorry for putting post in wrong please forgive my insolence |
| Morgoth |
Posted: Oct 20 2009, 04:20 AM
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![]() The Ancient Evil ![]() Group: Council of 13 Posts: 1,935 Member No.: 1,771 Joined: 22-January 06 |
Welcome to the tunnels.
Topic moved to the Eshin lair. I know we can be hard to find. -------------------- Greetings from Morgoth Mostly Clan Eshin, occasionally Clan Husk.Proud keeper of the Poking Stick of Doom, known to many a RPG-player ![]()
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| chieftainskritchskritch |
Posted: Oct 20 2009, 04:37 AM
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![]() The Freshmaker ![]() Group: Council of 13 Posts: 1,258 Member No.: 634 Joined: 30-September 04 |
Well, to answer the question, yes and no.
The new assassin stats dictate that the little can may be making his way into newer lists. I believe he gets a 4+ ward save to start with, which is always nice. Plus poison h/w, a good WS and the ability to either hide or outflank. However, at 120pts base and a hero choice, he's going to be competing for room with the likes of warlocks and priests. It really comes down to how you want to play him, i guess. -------------------- You kids these days have it so easy, what with your Plague Furnaces and your Hellpit Abominations and your Bonebreaker Warlords. Back in MY day, all we had was Slaves and Clanrats!...and auto-hit Ratling Guns...and skirmishing Jezzails...and 2D6 Warp Lightning...and Lead From The Back...wait, what was my arguement again?
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| Eshin_Above_All |
Posted: Oct 20 2009, 11:43 AM
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Skaven Slave ![]() Group: Skaven Slave Posts: 11 Member No.: 30,862 Joined: 20-October 09 |
Does anyone know if he can join a tunneling unit this edition? Or is it strictly forbidden as was the case in the 6th edition book because a fully ranked NR unit with an assassin seems just to good to pass up!
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| chieftainskritchskritch |
Posted: Oct 21 2009, 02:47 AM
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![]() The Freshmaker ![]() Group: Council of 13 Posts: 1,258 Member No.: 634 Joined: 30-September 04 |
I dont think theres anything that can stop him from joining the team, as I dont think the "suicide" rule is still in effect. I could be wrong though. A really neat thing you CAN do with the assassin, however, is equip him with the item that gives -1 to hit the bearer with shooting, and deploying him in outflank. A lone assassin rocking up behind a repeater bolt thrower is enough to put the fear of the horned one into any elf. The crew would need 5's to hit the little guy, AND he'd get a 4+ ward save! -------------------- You kids these days have it so easy, what with your Plague Furnaces and your Hellpit Abominations and your Bonebreaker Warlords. Back in MY day, all we had was Slaves and Clanrats!...and auto-hit Ratling Guns...and skirmishing Jezzails...and 2D6 Warp Lightning...and Lead From The Back...wait, what was my arguement again?
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| Chieftain Quickitt |
Posted: Oct 22 2009, 10:48 AM
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![]() Clanrat ![]() Group: Skaven Posts: 85 Member No.: 30,291 Joined: 28-February 09 |
I'm goign to use mine with that explosive mine thingie. Any good?
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| Eshin_Above_All |
Posted: Oct 23 2009, 04:56 AM
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Skaven Slave ![]() Group: Skaven Slave Posts: 11 Member No.: 30,862 Joined: 20-October 09 |
Hellbomb I believe it's called? It looks promising on paper though I don't know how great it'll be on paper. Plus I think it costs all of his points allowence? Still, I'm gonna give it a go.
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| ColdBlood666 |
Posted: Oct 23 2009, 06:05 AM
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Chieftain ![]() Group: Skaven Posts: 184 Member No.: 30,817 Joined: 9-October 09 |
I think id use a assassin in the screaming bell unit to protect the seer. Can you make it so assassins get killing blow at all?
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| Eshin_Above_All |
Posted: Oct 24 2009, 03:35 AM
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Skaven Slave ![]() Group: Skaven Slave Posts: 11 Member No.: 30,862 Joined: 20-October 09 |
Unfortunately i don't think there is a way to give him killing blow no...
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| RatOnFire |
Posted: Oct 25 2009, 03:43 AM
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Chieftain ![]() Group: Skaven Posts: 174 Member No.: 23,006 Joined: 19-November 08 |
I'd suspect gutter runners would be more efficient for taking out those bolt throwers, or cannons for that matter. |
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| Warlord Arskittar |
Posted: Oct 28 2009, 12:03 PM
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![]() Leader of Clan Krilstik ![]() Group: Skaven Posts: 109 Member No.: 30,908 Joined: 27-October 09 |
put an assasin in a unit of gutter runners and they are the bane of all warmachines and lightly armoured heroes, trust me i now!
-------------------- Vote Arskittar for the council of 13 and i shall improove the RP and Tactics Section! yipee, Whoohoo etc....
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| Skaven Lord Vinshqueek |
Posted: Oct 28 2009, 01:56 PM
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![]() Bunny ear says flop ![]() Group: Vermin Lord Posts: 10,293 Member No.: 25 Joined: 12-April 04 |
... Aside from the fact that it makes your unit of Gutter Runners hideously expensive.
As long as I've played them, Gutter Runners (or, actually, the tunneling variant) have managed to do quite well with just five of themselves. Enough to outnumber a Warmachine Crew and at least well able to keep the Warmachine from firing for a couple of turns. That alone is a victory in itself, in my book, while my main line moves towards the enemy. Greetz -------------------- In the Horned One we trust, all others we monitor.
Borak Says - Pearls of wisdom from the Chaos Lord "Eagles may soar high, but weasels don't get sucked into jet engines" <-- Vinz' Blood Bowl army diary Skaven track record [W/D/L] @ 29 Apr. 2010: BB 23/13/39; MH 9/2/6; WHF 17/8/30 NAF tournaments listing / Amsterdam BB league Skaven team |
| Lugburz |
Posted: Oct 28 2009, 11:37 PM
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![]() Clanrat ![]() Group: Skaven Posts: 72 Member No.: 30,835 Joined: 13-October 09 |
I should remember this, but I don't (and don't have the BRB with me). Could the assassin charge out of a unit of gutter runners, and charge Unit A, at the same time as gutter runners charge unit B?
Probably not I guess |
| Warlord Bloodfang |
Posted: Oct 29 2009, 01:01 AM
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![]() Officially Awesome ![]() Group: Skaven Posts: 829 Member No.: 3,606 Joined: 6-January 07 |
Mmm, no. From what I remember it's either the character charges out of the squad, leaving it behind (Where it can't charge, it might be able to move) or he charges along with the squad.
You would have to have moved the character out of the squad the turn before to charge two different squads. -------------------- |
| Surbrus |
Posted: Oct 30 2009, 04:48 AM
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![]() Clanrat ![]() Group: Skaven Posts: 76 Member No.: 22,026 Joined: 8-November 08 |
Unless an Assassin charged out of a frenzied unit. Would I be correct with that guess?
Unfortunately Eshin got very little love in the new book |
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